Granted, it was never going to give Gran Turismo a run for its money, but we should be doing better than this. Whilst to some I realise that that’s not the deciding factor in deciding on whether it’s worth playing, it just felt like an earlier title of this generation, rather than a showcase of the true potential in a console’s life this far along. However, as it isn’t pushing for the highest graphical fidelity, never once did the framerate or sense of speed/immersion drop for me. Not that it’s original Xbox-era ugly, far from it. I may be reviewing it on a base Xbox One, with a 4K TV, but even so it’s hardly making me feel immersed. Not that it’s terrible, just that in the days of pushing for graphical quality, WRC 8 has gone for a “that’ll do” option instead. Let’s find out why, shall we…?īefore we delve into why I’m not great at it, I will address one of first things that stuck with me: it’s not a very good looking game. Well, that is to say I want to like WRC 8, I’m just not very good at it. So perhaps it’s both blessing and a curse that games like Dirt and this one have taken us back to a time of not necessarily hard games, but reminds of how they used to be. Or perhaps it’s that we’re so modernised now that we expect games to have checkpoints, or rewind points, easier difficulties and a degree of hand-holding. This is a rally sim, right down to the micro-management of your team”, and they are not joking around. WRC is a game that says, “If you want arcade, go back to V Rally. Depending on your outlook, WRC 8 is going to be exactly what you want, or some new fresh hell to bang your head against. #WRC 8 FIA WORLD RALLY CHAMPIONSHIP SERIES#That being said, it’s a backhanded compliment to the Dirt series for bringing back the authentic style of rally driving back to gaming, because now that’s what every bugger aspires to. A game should stand up on its own merits, and not always be thrown into a generic template, a la GTA/Dark Souls clone comparisons. But is its harsh learning curve too steep for some? WRC 8 – The Finger Guns Review įirst and foremost, I am not going to spend the majority of this review comparing this to the Dirt series (despite the subtitle, obviously). But is its harsh learning curve too steep for some? WRC 8 - The Finger Guns Review įollowing the tracks of another authentic rally series, WRC 8 captures the world of high octane countryside racing perfectly. Following the tracks of another authentic rally series, WRC 8 captures the world of high octane countryside racing perfectly.
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From the balanced chemical equation, we construct a conversion factor between the number of moles of AlCl 3 and the number of moles of HCl:Īpplying this conversion factor to the quantity of AlCl 3, we get:Īlternatively, we could have done this in one line: Now we can use this quantity to determine the number of moles of HCl that will form. The molar mass of AlCl 3 is 133.33 g/mol, which we have to invert to get the appropriate conversion factor: We will do this in two steps: convert the mass of AlCl 3 to moles and then use the balanced chemical equation to find the number of moles of HCl formed. How many moles of HCl will be produced when 249 g of AlCl 3 are reacted according to this chemical equation?ĢAlCl 3 + 3H 2O(ℓ) → Al 2O 3 + 6HCl(g) Solution Sometimes the answer may be slightly different from doing it one step at a time because of rounding of the intermediate answers, but the final answers should be effectively the same. The units still cancel appropriately, and we get the same numerical answer in the end. However, it is mathematically equivalent to perform the two calculations sequentially on one line: In this last example, we did the calculation in two steps. So, we will get 1.159 mol of AlCl 3 if we react 123.2 g of Cl 2. Using this conversion factor with the molar quantity we calculated above, we get: The numbers in the conversion factor come from the coefficients in the balanced chemical equation: Now that we have the quantity in moles, we can use the balanced chemical equation to construct a conversion factor that relates the number of moles of Cl 2 to the number of moles of AlCl 3. We must invert this fraction so that the units cancel properly: The molar mass of Cl 2 (which we get from the atomic mass of Cl from the periodic table) is 70.90 g/mol. F MOLAR MASS HOW TOWe know how to do this by simply using the molar mass of Cl 2 as a conversion factor. So to use the balanced chemical equation to relate an amount of Cl 2 to an amount of AlCl 3, we need to convert the given amount of Cl 2 into moles. How can we determine how many moles of AlCl 3 we will get when the reaction is complete? First and foremost, chemical equations are not balanced in terms of grams they are balanced in terms of moles. We can add that conversion factor as another step in a calculation to make a mole-mass calculation, where we start with a given number of moles of a substance and calculate the mass of another substance involved in the chemical equation, or vice versa.įor example, suppose we have the balanced chemical equation: Recall that the molar mass can be determined from a chemical formula and used as a conversion factor. Mole-mole calculations are not the only type of calculations that can be performed using balanced chemical equations. From a given mass of a substance, calculate the mass of another substance involved using the balanced chemical equation.From a given mass of a substance, calculate the moles of another substance involved using the balanced chemical equation.From a given number of moles of a substance, calculate the mass of another substance involved using the balanced chemical equation. ‘Each has their own past, their own reasons to be there beyond wanting to save the world. ‘ The Demi-gods are at the very heart of Astria Ascending,’ said game director Julien Bourgeois. Along with the finely tuned turn-based combat, players can try out a range of side quests and mini-games, including an original fantasy-themed token game. Each character has their own story, explored across five cities, twenty-five dungeons, and thirty hours of gameplay up to fifty for 100% of completion. In a world where chaos looms, players take control of the Demigods – a motley crew of eight heroes charged with the fate of the world. The game was developed in partnership with publisher Dear Villagers and boasts contributions from world-class JRPG developers, with a narrative written by Kazushige Nojima ( Final Fantasy VII, Final Fantasy X, Final Fantasy VII Remake), score by Hitoshi Sakimoto ( Final Fantasy XII, Vagrant Story), and art from CyDesignation (Akihiko Yoshida and Hideo Minaba). The ‘Fated Eight’ trailer also drops a hint about Astria Ascending’s unique job system, which will allow each hero to flex their individual skills.Īn epic adventure with the charm and pedigree of a classic JRPG, Astria Ascending tells an expansive story of fate, sacrifice, and new beginnings. #ASTRIA ASCENDING PREVIEW UPGRADE#They also unveiled the planned release date: the game will arrive on PC, Switch, PlayStation 5 and 4, Xbox Series X/S, Xbox One and Game Pass on September 30th 2021.Īs well as introducing each of the eight playable heroes – from stoical team leader Ulan to the elderly but cunning thief Arpajo – the character trailer also shows off some of the turn-based battle mechanics, such as using focus points to upgrade certain skills and the ability to target an enemy’s weakness. Montpellier, June 15th 2021 – Developer Artisan Studios unveiled a new character trailer for their gorgeous hand-drawn JRPG Astria Ascending at today’s Nintendo Direct. Plus, meet the motley crew of eight demigod heroes in the new character trailer
ARIA MAESTOSA INPUT INSTALLBesides, the DAW is compatible with most VST plugins, and there might be a few virtual instruments on this list you’d like to install on your machine. Not a huge selection of tools, but still handy. Waveform also comes with an FM synth, sampler, and micro drum sampler. ARIA MAESTOSA INPUT HOW TOIt also has multiple presets you can choose from, if you need a little inspiration, or don’t know how to dial in your own synth sounds. It might not look like much from the outside, but it can produce a lot of different classic synth sounds, making it highly versatile. It just so happens that Waveform also has an amazing synth called 4OSC built right into it. The easiest way to do this is with a proper host, like Waveform Free. Tracktion’s Waveform Free is one of our favorite free DAWs, and whether you’re looking to record or sequence MIDI tracks, it’s an excellent, streamlined working environment in which to do exactly that.Īdditionally, you might be inclined to play with piano, synth, strings, or other virtual instruments. And if you own an Apple device, it might be installed on it already! With all these features and a great deal more, it’s hard not to recommend GarageBand as a competent tool for MIDI keyboard. It is not compatible with Windows or any other platform, though there are some free GarageBand alternatives for Windows PC that are worth a look (some of these work with other OS platforms too). GarageBand is usable on all Apple devices, including smartphones, tablets, laptops, and desktop computers. These all sound surprisingly good and are capable even for professional projects. We also like the built-in virtual instruments like piano, organ, synth, and more. If that wasn’t enough, GarageBand has built-in lessons for piano and guitar, so if you’re looking to become a better musician and instrumentalist, or don’t know your way around a MIDI keyboard yet, you can take advantage of these. It is streamlined and easy to use, to be sure, but in addition to messing around with loops and samples, or recording MIDI tracks, you can also record audio tracks, mix and master, and even publish your projects! Turns out GarageBand is so much more than just a beginner DAW, or at the very least, it has evolved into more. With the included samples and loops, anyone could combine them in their own unique ways, and create their own beats. With its launch, it wasn’t long before everyone and their dog was making beats and publishing online. With GarageBand, Apple made music production accessible to even the greenest of beginners. ARIA MAESTOSA INPUT SOFTWAREIt’s always good to familiarize yourself with the software you’re using, as that gives you the ability to make the most of it! ARIA MAESTOSA INPUT MANUALIf you need help, refer to the video below, or spend some time going through the manual on the MidiEditor website. That’s about all there is to this, really. It offers a distraction-free environment where you can focus on the notes and get your sequencing done perfectly and to your satisfaction (before loading it up in a DAW or another editing environment). Sequencing and recording MIDI is often done inside Digital Audio Workstations these days, but DAWs can take a while to learn, and all the clutter onscreen can prove a little distracting when you’re just trying to write and edit new parts. MidiEditor is a simple, attractive, no-nonsense graphical interface (featuring a design circa mid-2000s) you can use to edit, play, and record MIDI data.įrom creating new MIDI content with your MIDI keyboard to loading in and editing existing MIDI files, MidiEditor is a capable workhorse for Windows and Linux. Whilst subtle line changes of the aerial variety are off the menu, when you need to get airborne, other than having to work the bike initially to get in the air, once it’s up there the short rear end is easy to work into a landing, and the big rubber feels very cushy if you go further than intended. Getting the Stache off the ground to manoeuvre between lines isn’t really the Stache’s forte, it prefers to barge through trails rather than creep delicately. What we found with the bike’s tight geometry was that despite the massive wheels, if you tip the Stache over enough it’ll negotiate pretty much any corner- as long as the pilot holds their nerve! Lay it in! Being able to throw the bike around easily in combination with the insane traction and rollover of the 29+ wheels was a great match.Īs we’ve discussed, the contact patch and subsequent traction afforded by the 29+ tyres is crazy. Throughout testing, what we continually discussed was just how well the 29+ wheels worked with the short rear end, as well as the bike’s stubby cockpit. You can run 27.5+ or 29” wheels instead of the 29+ due to the Stranglehold dropouts, should you be considering changing wheels? The only negatives we have with Chupacabra tyre is that once you really get to know how the Stache handles, a beefier front tyre to allow the rear to break traction into a slide or drift before the front tyre does might let us ride more aggressively, as we found that when the bike is tipped over and losing traction (far later than any other bike we’ve ever ridden), both the tyres slid together, a sensation that unnerved us somewhat.Īnother point to mention is that there is no alternative to the Chupacabra than from Bontrager, and a replacement is going to set you back a mega $169 each! We appreciate the development that went into the Chupacabra it’s an excellent tyre. The tread pattern of the Chupacabra sits somewhere between a Bontrager XR2 and XR3 which we found struck an excellent balance between rolling efficiency, sidewall stability and traction. Check out the scraping above the Bontrager logo- that’s some sturdy sidewall protection! We know this because with a 3” tyre you’ll be scraping the sidewalls of the tyre against lots of stuff on the trail, but despite this, the Chupacabra remained intact throughout the review. The result of the project was the Bontrager Chupacabra, a 3” tyre that weighs just 860 grams! Despite the light weight, the Chupacabra is tubeless ready, and the sidewall protection was high. We were lucky to chat with Trek’s Travis Brown where we discussed the Stache, and he summed up the decision to go with 29+ wheels by saying ‘if you’re the type of rider willing to take a small weight penalty for a lot of extra control and traction, and the ability to run low pressures, we came out with the 29+ to be superior.’Ģ9+ wheels with 3” tyres must be heavy right?Īt first glance, you would presume that the Bontrager Chupacabra tyres would weigh significantly more than regular tyres, however, one of the key aims of the Stache project (which was entitled ‘project weird’) was to create a lightweight 29×3.00 tyre. While the Stache is never going to feel like a dual suspension bike in choppy terrain, setting up the monstrous Chupacabra tyres tubeless and with the pressures low the bike has excellent small bump compliance. The second advantage of 29+ tyres is the small bump sensitivity that can be achieved by running the voluminous tyres at lower pressures. #Stache 7 2019 PatchFirstly, with a bigger contact patch you’ve got more grip on the ground in virtually any condition than a goanna scaling a tree. #Stache 7 2019 skinThe Chameleon Skin Frame protection kit is designed and cut to size for each model and size to ensure maximum coverage and protection from scratches, abrasions, dents, stone shot… Suggestionsįor maximum product performance, maintenance and for all installation advice visit the INSTALLATION page.An increased contact patch is beneficial in two main ways. Self-healing – Scratches disappear when exposed to slight heat. #Stache 7 2019 installNot necessary to disassemble the bike to install the kit.
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Maybe PS4 players will one day be able to enjoy the benefits of crossplay, but that day isn’t today. Final Fantasy XIV).Įven so, Sony has announced its crossplay solution has exited “beta” and should be freely available to all. #Phasmophobia xbox Pc#Although there are a number of third-party games only available on PlayStation and PC that do feature crossplay (e.g. In addition, Sony first-party exclusives basically never come out on PC. That incentivizes it not to play well with others - or allow its partner studios to do so on its hardware. The company is far and away the sales leader on this generation of consoles. Sony has historically taken pretty much the opposite approach. Throw in services like Xbox Game Pass (which is now on PC) and things get even easier. At that point there’s really no reason not to let folks play together. #Phasmophobia xbox free#Microsoft in particular has extra incentive in the form of its “play anywhere policy.” Typically, if you buy a digital copy of a Microsoft first-party exclusive, you get to own it both on Xbox and PC - free of additional charge. Microsoft and Sony seem to view the PC as neutral ground. When they do, it’s often restricted to players on one console playing with those on PC. Until then, though, the vast majority of cross platform multiplayer games don’t fully include it. The State of Crossplay and Cross Platform SupportĬrossplay support only gets more popular with time! Odds are that it will be the norm before too long.
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